By Ed | September 10, 2008
I said so to Miguel tonight, and I’ll say so to you, too. The man never ceases to amaze me.
A couple days ago, Miguel blogged about the Interactive C# Shell, a piece of minor awesome–a read-eval-print shell for C#, using chunks of Mono’s gmcs compiler. Not a lot of use to me, but very cool [...]
By Ed | September 4, 2008
Well, this is somewhat (and by “somewhat” I mean “really, really”) late, but I figured I had to get it out the door, since Miguel has a blog post chatting about it and I want to mooch some hits off him. (Hey, at least I’m honest.)
As mentioned in my original post on the topic, my [...]
After posting my little drooling plug for libtcod-net, the maintainer, Chris, welcomed me to contribute some code. So I did, dumping a 182KB patch in his lap the next day to start refactoring stuff and streamlining the API. So now I guess I should recommend it even more strongly, eh?
Smok on the libtcod-net forum asked [...]
So I was wandering around the Intertubes, having a hankering to play around with writing a Roguelike. (Why? Because I can.) Since I’m officially a C# snob, I needed a curses library (because my own old fake-SDL-console project, RogueSDL, quite frankly sucked–someday I’ll put it up on this site for everyone to laugh at). MonoCurses [...]